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In the following sections, we’ll cover how to use the PlayBuild plugin to convert your Cocos Creator projects into playable ads. You’ll learn how to set up the plugin, integrate the PlayBuildLibrary.ts file, and export your game in a format compatible with ad networks. We’ll also provide tips on optimizing your ads for performance and compliance with platform requirements.
Next, we’ll guide you step by step through creating your first playable ad, from installation to testing.
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